BlenderContest.com is hosting a Cycles contest, focusing on hair.
Frank Anes writes:
I hope you are excited as I am for the deployment of Blender 2.66! I want to take a moment to thank all the Developers for such a great job. To honor some of the new improvements, and my favorite in particular, lets focus on HAIR. As I hope you know, you can now render Hair particles in Cycle, (check out Andrew’s tutorial HERE), so this month lets work with hair a bit.
I don’t care if you make a rug, or a monster, or your hairy chest, the best render (and most creative) wins!
4 Comments
hi everyone, mmm render Hair particles in Cycle was really awesome but one more thing is missing and is when someone´s creating a body, his muscles are NOT flexible, it is not natural, would be amazing if... for a future version add that option, many people and i think that is totally necessary create something real, like a real life, you know, mmm i think blender is the main and is much better than others like maya, but maya has that ability that blender doesn´t, when i watched what blender does, i said whooo incredible, it has powerful tools, it´s portable, less than 50 MB, for all O.S. , totally impressive, i love blender and i wish to know everything about it, teach someday and adding more people for using blender more and more, for productions, films, VFX, etc... thank you very much for this website and for making this possible, Hugs...
I saw this page before where someone added muscles. I'm pretty new to blender but this may be what your looking for.
http://www.eibriel.com/2010/02/04/muscle-and-tendon-rig-on-blender/
hi Tycho, i checked out and that´s what i was looking for... thank you very much my dear Tycho, i really appreciate it, if i can help you, just let me know and i´ll do my best... God bless you, catch you later my dear friend :)
Miming Ape is an anagram for Gimme Pain.