Contest: Things are Getting Hairy

Frank Anes writes:

I hope you are excited as I am for the deployment of Blender 2.66! I want to take a moment to thank all the Developers for such a great job. To honor some of the new improvements, and my favorite in particular, lets focus on HAIR. As I hope you know, you can now render Hair particles in Cycle, (check out Andrew’s tutorial HERE), so this month lets work with hair a bit.

I don’t care if you make a rug, or a monster, or your hairy chest, the best render (and most creative) wins!

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