When the Leap (a touch-free 3D controller) was first announced, there was a lot of scepsis about it. People mainly doubted if it really worked as described. Well: masterxeon1001 has received a development kit. He is working out how to integrate it with Python, and could use some Python experts help!
masterxeon1001 writes:
So I was accepted into the leap developer program after writing a letter of how I dream to be the first to integrate it into python. I made a progress video explaining the plan and to also rally any python gurus to assist with making this marvelous device a member of the Blender arsenal. I plan to make progress videos weekly showing multiple applications it can be used in. Since the recording of the video I have already got the Leap Motion to work with the BGE and allow for FPS style controls using a frontend that has been written using the pymouse API.
8 Comments
I've been dreaming of interacting with virtual enviros such as Blender with my finger tips for a while. Can't believe it's becoming a reality!
Quite exciting to see what the future holds.
Exciting news. I was really hoping someone was working on integrating with blender.
I put in a pre-order after seeing it on this site. Then felt foolish when people started saying it was all a fake. Glad to see it looks like its real after all.
Maybe you should hook up with the team that's working on the realtime animation addon. Would be great to do real-time puppet style animation with this.
Can it track anything other than hands?
Facial capture?
Scanning of small objects?
reminds kinect to my.
I've prordered LEAP 6 months ago, I knew someone would start working on the blender implementation, because ths community is full with talented people! I am really looking forward to sculpting with this :D
While the concept sounds fantastic, I can see a couple of major flaws.
1. It is only possible to hold one's hand in the air in front of oneself for perhaps 10 minutes, before fatigue sets in.
2. While the device may be precise, the precision of a finger at arm's length is far less than a hand braced by a mouse pad or tablet.
I think you could probably do it for longer if your elbow were leaning on something.
This + 3D Goggles could make sculpting very interesting indeed...
hello all,
So since this video I have the leap mapped to the mouse but the input data is coming out very glitchy making it hard to use with mypaint and gimp. I also am trying to base a click off of finger velocity. I was discussing a way of smoothing the input so that it works better. Any ideas on how it would be done?