Lee Salvemini from CG Masters (AND from Elephants Dream and Sintel, of course) has guestposted a 1.5 hour videotutorial on riggin on BlenderGuru.
Part 1
- Create a skeleton
- Make it deform a character
- Add/modify vertex weight groups
Part 2
- Make the head and neck animation ready
- Make the shoulders and arms animation ready
- Create a hand and fingers rig
- Mirroring a rig from one side of the body to the other
Part 3
- Create an IK leg rig
- Create a heel/toe roll foot rig
- Make the hips and torso animation ready
- Apply custom bone shapes
- Manage bone layers
Link
5 Comments
AWSOME!!!!
SWEEET Thanks :-)
Sweet the Blender community is so awesome! Thanks guys you're the best.
This guy is da shit, go buy his DVDs
Excellent! I've never been able to lay my hands on a tutorial to properly rig feet.
Thanks a mil Lee!