Controlling SVG Logos with Geometry Nodes

Richard writes:

In this 4 part video tutorial series I will show you how to:

1. Import an .svg file into Blender and turn it into 3D with Geometry Nodes
2. Engrave the 3D logo into another 3D object
3. Use trigonometry in Geometry Nodes to bend the logo around a circle
4. Take the bent logo and engrave it into a cylindrical object

Everything is done fully procedurally with Geometry Nodes.

All the videos, including .svg and .blend file downloads can be found in this article.

Happy Blending!

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