A new post on code.blender.org describes a small but relevant improvement to the texture baker which removes seams.
Sergey writes:
Hi again and today I’m going to describe a changes in baker I’ve made today. This changes are related on margin filtering. Many of artists noticed that margins aren’t so good and they don’t make texture really seamless. For example if you’ll see at this images you’ll notice ugly seam going through the whole cube.
Link
9 Comments
I hope it! Blender is the maximum! 10
This has fixed a big problem, thanks!
Why not directly take that Link under the text two lines above it and make it actually clickable? :)
On the actual topic: That's a great improvement. It could nearly count as bugfix :)
amazing!
do you think you can add an Antialiasing option for the bake ?
@kram1032 - done
Yessss!
Huge thanks to Sergey, this has been bugging me for ages.
Big improvement! Thanks!
Now we just need the margin to repeat the texture from the faces on the other side of the seam, instead of extending the pixels from the seam outward.
This is really helpful!
Thanks a lot, Sergey!
How I dowload the path? Or will it be released in te next update?