Shaolin Training's game assets were completely created in Blender.
Fernando Ribeiro writes:
Hi there!
My name is Fernando Ribeiro, I'm from Rio de Janeiro, Brazil. My iPhone game Shaolin Training is now on sale at App Store!
But, what does it has to do with Blender??? Everything! All the entire 3d game assets were made using Blender. From a simple Cannon to a complex character, everything was modeled, rigged, animated and even sculpted in blender.
Here you can see the game trailer:
There's more information on the 'making-of' on my blog, and on BlenderArtists.
The entire game, including visual and programming, was done by me in the last 3 months, in my free time after work. Shaolin Training is an 3d Action game based in physics simulation and intensive dynamic.
Have fun! Blender rocks!
Fernando Ribeiro.
We have received two free promo codes for this game. I'll be giving them away on Twitter over the next couple of hours!
19 Comments
What about android version?? pls... :)
congrats! good luck with more blender iphone games!
I am happy to see commercial things with Blender.
This looks a good game, but the trailer is too long I think.
There is many many iPhone game, so a common user have no time to watch long trailers.
What is the sense of this game?
It was made just in 3 months in the spare time?! Awesome!!!! I'm going to read your blog to see how you did it!!!! Very great job!
8=8
Cool, but Yeah, how about a android version?
android does kick the iphone's ass... but awesome to see that a game is being released that has used blender...
Thank you everyone! = ))
About how the game works, you can take a look at this gameplay video ;)
http://www.youtube.com/watch?v=UKKYfnPeM3E
Please, support this game =)
Yep, It has been made in 3 months! And this weekend I'm probably going to begin some updates!
If you have any ideas, post them here: http://forums.toucharcade.com/showthread.php?t=57850
Thank you again or all the attention!
Fernando Ribeiro.
Congrats for the game :) looks nice.
Just purchased. Glad to help support the use of blender.
Seems Unity-like. Is that what you used? It would make sense since Unity has pretty good Blender integration.
Very cool.
Exactly! Unity3d was the engine used in this game, and it helped me a LOT!
I´m very interested in SIO2, and I´m probably going to do some tests with it soon.
See ya!
Man, I wish unity would release a Linux version...
Congrats for the game, Fernando.
very good :D
\__/
(oo)
_||_
erick
Cool!
How complicated would it be to port that to Android?
I have an HTC Desire and would love to play it on that.
How about porting it over a mobile that runs Blender like N900 :P j/k, but you can count me :-P
Hi there Everyone!
Porting for Android is much more possible than to any other device.
The biggest problem I'm having right now is that my App has been cracked ( as most apps in AppStore ) and I'm not receiving as much as expected so I'm probably not going to be able to invest in any other device.
See ya
Good for you! Amazing you did it.
= ))
Shaolin Training has been on Touch Arcade first page ;)