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Tidal - for the bins


Dolf Veenvliet wrote:

At long last I took the time to finish a short film. It was shown publicly for the first time as an extra at the Blender Conference Festival (last friday October 23rd).

In the biggest shots there's nearly 2500 bins! That also made it impossible for me to render on my crappy laptop. Thankfully Luca Bonavita ( dedicated his 4 core monster to rendering for me for a couple nights, which made him a lifesaver!

All the animation/rendering/compositing/editing/audio was done in two weeks.

Naturally it's all released under the Creative Commons Attribution license.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. cool animation love the cel shaded look. Was the black edges around the objects done with blenders edge settings in the scene panel?

  2. Awesome! - 10 stars from me

    being a reggae fan, particularly like the choice of music at the start :) and the style of the whole thing is great. The way the grass sits under each character is cool, and the bins flying off at the end is great!

  3. Hey Bart, would you please add direct links under any future flash videos you post. It's very annoying for us people who don't have the non-free flash player. Whenever I encounter a Youtube flash video like this one, I have to search the article's page source code for the Youtube video ID, and then manually translate it into a video page address.

    Here is the video translated to a direct link:

  4. Thanks guys,

    Smithy: Actually no... that didn't quite give me the results I wanted. The edges are an extra renderlayer in which all objects are rendered with a completely black material... the result is ehm... dilated. Then the regular layer is overlayed on it. That's also why there's only an edge around all objects (nothing inside or between them).

    BTW... you can also see it (or download) on

  5. Thanks macouno.I will head over to vimeo to download the video.Great use of render layers i will have to play more with layers and the compositer.

  6. Nice animation. However, the grass moving with the character is a bit weird... I don't understand this choice. Maybe it's a trick to spare computer ressources...

    This said it is a good work.

  7. Nice work Mac! I remember you showed me some stuff before and now it's ready! I really liked it, nice textures and cool animation. I liked it :)! Cheers :)

  8. @ROUBAL - I think it was meant to simulate sort of a war game style... you know, like, those little characters that sit on stands with grass or whatnot under them, and you battle with them on a board. What are those things called?

    @spacetug - that's exactly what I thought... I was just waiting for him to get clunked.

    Overall, I liked the video. The visuals were really awesome, shiny and cool and creative. The story could use a little work, though. LOL.

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