Asset management & modeling with proxies & arrays

Paul Caggegi wrote:

Hi Blender community. I’ve just completed a new video for the process diary. The subject is varied, but all parts factor in the creation of a set. I show you how to rig a targeted camera; create an asset library, and then link those assets as proxies into a master scene. Finally, I show you how, using the mirror and array modifiers, a scene can be quickly built up using just a few repeating assets.

Link

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