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About the Author

Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
11 Comments
Kernon @ Oct 7th, 2009 at 5:26 am [http://www.blendernation.com/#comment-499169] said:
This must be Blender hand tutorial season, LOL!
LOL, yeah, I was in the middle of doing a hand tutorial when two other hand tutorials were released. So I decided to shift gears a little bit and focus on modeling a cartoon hand just so it wouldn't end up being "Yet Another _____".
Thanks for the post, Bart! BTW, there's one more part in the series where a more detailed version is created including nails, and more pronounced knuckles and tendons. Also, it will cover how to do a five-fingered cartoon hand.
thanks for this tutorial . . Downloaded blender last night so this will be my first tutorial . . . Wish me luck!
I always enjoy Kernon's (and also others') excellent tutorials.
But I always seem to miss the right moment to extend my gratitude for them.
Thus, to Kernon, I sincerely thank-you for all your tutorials, from which I have I have picked up lots of technique and tricks.
Keep 'em coming!
Good luck to andy engine!
Good luck, andyengine. Although, if you're totally new to 3d modeling, this may be a bit of a challenge for you. Also note that as the series progresses, I show fewer keystrokes since it's expected that you will have practiced and come to understand them through repetition. You'll get through it, though.
Thanks, Born! And you're welcome.
I hadn't noticed Kernon as the author of this tutorial!
I guess that adds another level of hilarity to the quote. :D
Thanks for all the good luck folks, i thought i had better sit back and watch through the video's just to get an idea of where things are heading, so i watched the Basic Blocking and the Finishing the Low Poly Cartoon Hand video's and i must say i can't wait to get started, although i'm going to delay having a go at the hand until tommorow night, as my daughters away at nanny and grandads and daddy gets more PC Time!
@Kernon.
A few years ago i was getting on reasonably well with Maya PLE (it was on my Unreal Tournament 2004 disc) but since then the game and that computer are long gone. So as i now have another PC and more time on my hands i thought i would download Blender and give it a go. I messed around last night for a couple of hours learning how to extrude, move vertices and edges etc etc then saw these today and thought i would just jump in at the deep end and see what happens!
Anyway thanks again for the tutorials!
I watched these the other day. At first I was disappointed to hear you were doing a cartoon hand because of the other hand tutorials released recently, but it showed how knowing your anatomy is important even if your not doing a realistic character. Great job as always.
Hey, thanks!
I decided to cover a cartoon-styled hand because I felt there was enough coverage already done for more realistic (higher poly count) hands. However, this series will include a more detailed cartoon hand that begins to approach a more realistic hand model.
Excellent tutorial, but way too slow.