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Licuadora Studios Demo Reel

33

Demo reel by the Argentinian animation studio Licuadora Studios. Content is 100% Blender.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

33 Comments

  1. I like the fact that these demoreels have recently really gotten very professional. Few years ago Blender was something that was not at all on par with other programs. It seems to me that this has changed.

    I suspect that it started with Elephants Dream and has gradually gained momentum.

  2. Very impressive!
    Very nice integration of live action with cg.
    @irve I completely agree; the quality of the demo reals being produced has improved greatly over the years. It probably has a lot to do with Elephant Dreams setting a benchmark.

  3. Very impressive!! Well done so far!

    Please show us another reel when you have more amazing stuff. As I'm sure you will in no time with quality workmanship like this!!

  4. I love blender but I am going to throw out something here--a lot of people say blender is on par with other 3D applications out there--for a good chunk of it, it is. But there are a lot of things it needs to catch up in. I wont go into too much detail here, but to sum it up: All these projects (ex: Orange, Peach and now Durian) are what's going to get it there and the support from us the community.

    Remember, blender may be free to download--but it isn't free to develop. ;-)

  5. You guys at Licuadora do amazing work! Nice update to your studio's demo reel.

    Hope to see more as time evolves.

    Btw, the soundtrack is most pleasurable... love the bandolin in there.

    Cheers!

  6. @SeanJM
    >"I love blender but I am going to throw out something here–a lot of people say blender is on par with other 3D applications out there–for a good chunk of it, it is. But there are a lot of things it needs to catch up in."

    I'd say it's comparable on the results side of things.

    How people achieve these results using Blender is probably a different story.

  7. Really impressive!!! Like Marc D, I'm also curious to know what render engine you have been using. Oh loved the texturing and lighting setups.

  8. I enjoyed watching that. Some real talent on show there, and I also really enjoyed seeing the mini-breakdowns. Great work!!

    TxRx

  9. Hey guys thank you very much for your kind words in behalf of Licuadora Studio and myself :D. As to answer a couple questions, the render engine we used for everything in the demoreel in Blender Internal.

    Camera tracking on shots from "Superagentes" movie was done in Voodoo Tracker and then exported to Blender. BTW that movie was premiered at cinemas in Argentina and it's available in DVD now, so regardless what people might think about the movie itself, it contains full Blender made shots in film :))

    Some people have noticed a few shots inspired on "El Eternauta". Although there is indeed a movie project going on about it (yay !!) we are not related to such production and these were mere tests carried out in our "secret lab" ;)

    @Virgilio: and so we are by brazilian artists ! btw are u coming to cheblender ?

    Thanks again and best regards to everyone !

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