Dan used the unorthodox technique of Camera Mapping in an unconventional way to achieve results no less than impressive. You might have to watch it several times, upon first viewing its hard to determine which parts are CGI. The smooth 3D camera movements are strikingly realistic and polished.
You can view it at Vimeo (click the image below)
"Credit of course is due to the fantastic tutorial by Colin Levy: http://www.peerlessproductions.com/tuts.html"
The tutorial, although a little outdated, is a must see and is still functional for the latest versions of Blender.