- Very nice posability,
- FK/IK switch panel
- facial animation rig
- All control bones have their local Z-axis pointing upwards, convenient and uniform when tweaking IPO curves.
- Lip syncing shape keys set named after the default papagayo phoneme set
- multiple mat ID's to quickly alter the appearance of the entire character.
- Separate UV's:
- one for the whole body
- a smaller one for adding logo's to his upper arms (shoulder pad kinda thing), torso and back. Useful for games or something
Noteworthy changes since the last version:
- More pivots in the foot: ball, heel and toes.
- Better control overall
- Lots of new facial expressions possible
- A lot less cluttering set of control objects