You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Open Call: 3d Film Night


filmnight.jpgFolly, who are preparing a Blender workshop for the exhibition in Lancaster, UK, are now also working on a 3D festival and they are looking for 3D content.

Programme Manager Mark Daniels writes:

As part of the forthcoming digital arts festival, folly is looking for a selection of international artist's short films that have either been produced using 3D modelling software such as OR are best viewed using 3D glasses with anaglyph (red/cyan) or polarising filters.

Films can be up to 30 mins in length, and must be submitted on DVD or digitally via ftp or a weblink by 4pm GMT on the 24th of August 2006. Submission forms can be obtained from [email protected]

The final selection of short films will be shown at a special free film night to compliment ‘Perimeters, Boundaries & Borders', a major new group exhibition of contemporary art and design practice that explores the use of digital technologies and the convergence of practice between architecture, sculpture and product design.

For further information about folly and please visit our website at or contact [email protected] if you require any more information about the 3D film night.

Please send your 3D shorts to:

Jennifer Stoddart - [email protected]

Unit 6.4.4
Alston House
White Cross
United Kingdom
By 24th August 2006

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Why don't they just render Elephants Dream as an anaglyph? It shouldn't be too hard with two cameras in two different render layers and the Blender Compositor.

  2. I think you would have to space the cameras out on the x-axis in the projected distance between both eyes, but after changing that in _every_ shot... It would be possible. maybe. well, ok, probably not even worth it, since none of the shots already there are designed to "jump out" at the viewer, by approaching very close to the camera. It would probably be better to start from scratch and create eye-popping scenes with things jumping out all over the place.

  3. 'just render it'? :) It took a few hundred hours on a renderfarm to render and this would take twice as long.. In fact, at Siggraph we met people from Perdue University who also had a stereoscopic projection system and they asked the same question. I'm guessing that the rendertime is also one of the reasons that you don't really see any modified Elephants Dream versions..

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.