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Rigging the face can be as difficult and as time-consuming as rigging an entire body. In this demonstration, Paul Caggegi takes two techniques – bone and lattice deformations – to produce a very flexible and versatile rig for a character's face.
Paul writes:
Hi folks at Blender Nation. I've just released a new tutorial on the process diary, this time focusing on rigging a face. I demonstrate how to set up an easy-to-use bone and lattice rig for a character face. This is for intermediate riggers, but there is plenty of information for the astute beginner!
Link
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Looks nice, I'll check it out!
Wassup ;D
Nice stuff man! Keep it up ;) Already bookmarked
Very good video. Very informative. Thank you Paul !
You have done it again! Created a very useful and fun to watch video tutorial. Thanks Paul. As always, I learn a lot from you.
And great model too!
great tutorial!!
thanks Paul…
Great tutorial. Rigging looks so easy when presented this nicely. Thanks!