Rigging the face can be as difficult and as time-consuming as rigging an entire body. In this demonstration, Paul Caggegi takes two techniques - bone and lattice deformations - to produce a very flexible and versatile rig for a character's face.
Hi folks at Blender Nation. I've just released a new tutorial on the processÂ diary, this time focusing on rigging a face. I demonstrate how to set up anÂ easy-to-use bone and lattice rig for a character face. This is for intermediateÂ riggers, but there is plenty of information for the astute beginner!