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Tag Archives: SoC 2008

Indirect lighting with Blender internal renderer

Posted on August 16, 2008 by Allan Brito
29

It seems like SoC 2008 may add another extra feature to the Blender internal renderer. It`s because UncleZeiv, from the Lightcuts project, is working on a way to add indirect illumination to Blender!

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Posted in Google Summer of Code | Tagged development, Light, SoC 2008 | 29 Replies

Textured area lights in Blender

Posted on July 21, 2008 by Allan Brito
20

Have you ever tried to add a texture to an area light? One of the SoC 2008 projects will add a possibility to modulate the color and intensity of the area light.

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Posted in Development | Tagged development, net neutrality, SoC 2008 | 20 Replies

Freestyle integration with Blender: first tests

Posted on June 4, 2008 by Allan Brito
29

All the SoC 2008 projects are really cool, but a lot of people are expecting the integration o Freestyle with Blender for a long time, and now that Maxime Curioni is working on the integration, the expectations are increasing.

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Posted in Google Summer of Code | Tagged development, Freestyle, SoC 2008 | 29 Replies

Blender awarded 6 GSoC projects

Posted on April 23, 2008 by Allan Brito
37

SoC LogoThe projects that will participate on the Google Summer of Code 2008 have been announced, and again Blender was awarded with 6 projects!

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Posted in 3D News, People | Tagged development, SoC 2008 | 37 Replies

Blender and the Google Summer of Code 2008

Posted on March 20, 2008 by Allan Brito
8

SoC 2008It`s that time of the year again, the Google Summer of Code 2008 is on! And of course Blender will probably be there, with more great projects.

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Posted in 3D News | Tagged blender3d, development, SoC 2008, YafRay | 8 Replies

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