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Bforartists 4.1.1 Released, Adds '3D Sequencer' Feature

9

Bforartists is a fork of Blender with a refined graphical UI and a better usability for 3D artists. It offers the full 3D art pipeline to create game graphics, pre-rendered movies and stills, and is fully compatible with Blender files and addons.

This release has a new feature called the 3D Sequencer, where you can use scene strips as shots in a “pinned” video sequencer timeline to change the 3D View scene contents, camera, and animation dynamically – also with a new Power User Tools addon and another 146 task and features added to everything from the latest from Blender 4.1.1 and 4.2.0 Alpha to the date.

Core New Features:

  • New fixed Topbar Toolshelf with better customizability
  • New 3D Sequencer addon and workspace (in the Video Editing group) to pin sequencer timelines
  • New Power User Tools (with initial operators for animation)
  • New consistency and type to search for all property editor add menus
  • Export All (tagged) Collections with a single operator, from Blender

Splashscreen is kindly provided by Belzunze, the latest winner of the Splashscreen Competition.

Thanks again for all your art, feedback and support! And a very very very special thank you to the developers maintaining this.

Draise, Reiner, Iyad, Blenux, Sean and the rest of the team

9 Comments

    • Unfortunately no, since there are core code changes to the source for the feature to work. This is an exclusive feature.

  1. It's always nice to see forks of Blender out there. Too bad there are not more of them that are in parallel development with Blender.

    I would love to see Bforartists as a Blender Add-on rather than a separate version of Blender. It would be nice to be able to switch between the two interfaces and keymaps within the same program, plus having a Bforartists add-on would expand Blender's functionality even more.

    • Glad you see the hard work with it! It is going strong indeed.

      Having user interface options and fusion of the work into the main trunk... That would be the dream, but in concept a dual UX of both vanilla and Bforartists is already partially possible with the fork (as it ships with everything from Blender, including Hotkeys, theme - and the interface features can be mostly toggled for a near vanilla experience: toolbars, tabbed toolshelf, etc) .... but most of these changes are to source code, so the addon API cannot do the changes. So you can download one (the fork) and you have both worlds.

      As much as an addon would be convenient for Blender users, the icon system is limited in Blender (600 icons vs 1600+ icons) and you need to recompile any icon change from source - as with most changes done to do the fork. An addon is simply impossible.

  2. I agree with the previous response - these features would have much more appeal if they were provided as an add-on for core Blender. I don't want to install a separate build of Blender.

    • Unfortunately impossible, changes are done to source code of which addons cannot do. But if you use the fork, you get everything from Blender (hotkeys, theme, toggle things not from Blender like tabbed toolshelf and topbar as opt-in) with the fork. ;)

  3. Thanks for this. Blender seems to be stagnated regarding UI improvements, It needs a new push like 2.8,
    I need to check this .

    • Lately they have been doing a lot of polish! The changes will sum up. But as the nature of the fork, what they improve bleeds here too. Hope you like it!

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