An intriguing image by mozzy69.
A free workshop on June 25th in Utrecht, the Netherlands on creating ‘immersive spacious projections’ with Blender and Raspberry Pi’s.
By Michael Kirchberger.
Juan José Torres explains achieve toon shading with Cycles.
Oscurart presents an add-on to add realism to your models.
Nahuel Belich explains how to improve the performance of the Video Sequence Editor by caching the information.
The Blender GSoC projects have kicked off with the creation of ‘Branches’ – temporary forks in the Blender source code that allow the developers to work on their project. Read on for a comprehensive overview of the projects.