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Author Archives: Community Reporter

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Stage Hands (Includes Models)

Posted on June 19, 2013 by Community Reporter
5

stageHandsMain

An intriguing image by mozzy69.

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Posted in Images, Models & Rigs | 5 Replies

Party Technology Workshop using Blender and Raspberry Pi’s

Posted on June 19, 2013 by Community Reporter
1

ose_partytech

A free workshop on June 25th in Utrecht, the Netherlands on creating ‘immersive spacious projections’ with Blender and Raspberry Pi’s.

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Posted in Workshops | 1 Reply

Fjort – Glasgesicht (Musicvideo made with blender)

Posted on June 18, 2013 by Community Reporter
3

By Michael Kirchberger.

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Posted in Video | 3 Replies

CG Asset Development Reel

Posted on June 17, 2013 by Community Reporter
6

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Posted in Video | 6 Replies

Cycles toon shading tutorial

Posted on June 17, 2013 by Community Reporter
4

cart_tut00_origen_destino

Juan José Torres explains achieve toon shading with Cycles.

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Posted in Tutorials | 4 Replies

Educational Video: The PN Junction

Posted on June 17, 2013 by Community Reporter
6

Francisco M. Gomez-Campos presents a video on the principles of PN junctions in diodes (a Spanish version is also available).

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Posted in Video | 6 Replies

Add-on: Create Worn Edges Map

Posted on June 15, 2013 by Community Reporter
5

Oscurart presents an add-on to add realism to your models.

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Posted in Add-ons | 5 Replies

Siggraph 2013 Reel Call-for-Content

Posted on June 15, 2013 by Community Reporter
13

siggraph-2013-logo1The Blender Foundation is getting ready for Siggraph 2013 and they are compiling a new Blender Reel (here’s the one from last year). Mike Pan is calling all Blender Artists to contribute their work, and help promote Blender.

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Posted in SIGGRAPH | 13 Replies

Tip – Caching Node Compositing using VSE

Posted on June 14, 2013 by Community Reporter
7

Nahuel Belich explains how to improve the performance of the Video Sequence Editor by caching the information.

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Posted in Tutorials | 7 Replies

Blender Google Summer of Code Branches Created

Posted on June 13, 2013 by Community Reporter
13

The Blender GSoC projects have kicked off with the creation of ‘Branches’ – temporary forks in the Blender source code that allow the developers to work on their project. Read on for a comprehensive overview of the projects.

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Posted in Google Summer of Code | 13 Replies

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