MeshWeaver just put his new modeling tutorial on-line. The tutorial will cover 16 must-known Blender 2.5 commands and shortcuts, starting from grabbing, rotating and scaling objects then get into the edit mode to modify the mesh data. The tutorial also covers linked duplication, normal shading, splitting, etc. Suitable for beginners and those who don’t want to miss any necessary basic command.
MeshWeaver wrote:
Hey there fellow Blenderheads!
So I have a new tutorial online, covering 16 modelling tools I use the most often when working. Each tool/function has its own intro and they’re separated into individual parts…though not with the “P” shortcut. It’s my best tutorial so far, if I say so myself :D
