Paul Caggegi from the Process Diary is working on a series of video tutorials poly-modeling of a human figure. Today, we catch up with the first three episodes.
Paul Caggegi wrote:
Hi Blender Nation! It’s Paul Caggegi here, again, with another tutorial on poly-modeling a human figure.
This is the 3rd in a series I am working on, taking a character from initial concept to completed render, but the first in this process which deals specifically with blender. Many have written to me to make a more comprehensive tutorial, so I’ve endeavored to do so here. I’ve also made this available via a link om the blog in various sizes, one of which is HD, for better quality viewing.
More tutorials shall be following on a regular, monthly release.
Cheers, folks!
Links
Work in Progress November 2009
First concepts for three characters and two vehicles.
Work in Progress December 2009
Refining character concept.
Work in Progress January 2010
Box modeling from front and side elevation. Covers main torso, arms and legs.
