Welcome to Issue #20, “Make It, Bake It, Fake It”
This issue we take a look at some great techniques for baking normal maps, lighting and some great effects.
So grab your copy today.
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:
Tutorial – Baking normal maps from a high poly model.
Tutorial – Big Bobby Car (Organic Surface Modeling)
Tutorial – Normal Mapping in Blender
Tutorial – Lighting and Film Making Tricks: Conveying
MAKING OF: ‘A Cassette Tape’
MAKING OF: ‘Dusting Off A Surprise’
INTERVIEW: David Hickson – Blenducation
And more . . .
Blenderart Mag Mirrors
