This issue we take a look at some great techniques for baking normal maps, lighting and some great effects.
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Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:
Tutorial - Baking normal maps from a high poly model.
Tutorial - Big Bobby Car (Organic Surface Modeling)
Tutorial - Normal Mapping in Blender
Tutorial - Lighting and Film Making Tricks: Conveying
MAKING OF: â€˜A Cassette Tape'
MAKING OF: â€˜Dusting Off A Surprise'
INTERVIEW: David Hickson - Blenducation
And more . . .
Blenderart Mag Mirrors