Zac Duff won an internship at Good Game, a TV show in Australia, and Blender played a big part in his workflow. A prototype of the game will be released later this week. Zac reports.
Zac wrote:
On the 17th of November, www.abc.net.au/tv/goodgame will be releasing the completed prototype of the “Good Game Game”.
Basically, Good Game is a TV show in Australia that reports about games, does reviews, and generally indulges the gaming culture in Australia.
The Australian Broadcasting Corporation (ABC) ran a competition to make a game with ideas for it sourced from the TV show’s online community. They had a competition in 3 phases that asked for ideas and artwork to be submitted, and from that they chose a game to develop, and two entrants to move to Melbourne and work on the game with the developer Infinite Interactive for the 3 month duration of the prototype. I2 are best known for Puzzle Quest and the Warlords series.
The game chosen was developed as a 3D casual game, and I was one of the two entrants that won an internship. I used Blender for all of the environment work and some of the animation. I was so happy with the ease with which I could get the models into the engine we used, and had it not been for Blender, I would have struggled to get through the 80+ 3D models that were needed! I found the workflow so very smooth inside Blender, particularly the Unwrapping functionality.
The prototype will be released on the 17th of November, and I am glad that an Australian first utilised Blender so well!
