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Behind the Scenes: Mushroom Islands



Hi! My name is Nicolas and I am a Colombian motion graphics artist with a sweet spot for both 3D and 2D animation. I discovered Blender 8 years ago and since then, I have fallen deeply in love with its environment and community.  


My inspiration for this piece comes from the Studio Ghibli movies as well as the amazing work of Blender artists. I saw their creativity to blend 2D and 3D in such a beautiful way that I knew I had to experiment with those tools and techniques.



I started collecting some references using PureRef which is a great software for creating a mood board, taking early notes, and putting all my ideas in one place to visit whenever needed.


The modeling of the mushroom house was the first thing I did and then I built the rest of the project around it.

In the beginning, I envisioned the mushroom house in a forest surrounded by tall grass but I could not get a nice composition, and that made me drift from the soil-type scene to the floating islands, which were more in the fantasy realm and aligned with my inspiration.

When I was done with the environment, I started with the little creatures who live in this cozy space.

I am not a particularly skilled 2D animator so it was important for me that the design was simple as well as their movements.


I followed some YouTube tutorials for the Toon shaders, particularly the Lightning Boy Studio’s tutorial which helped me get a better understanding of a complex light setup in a cell shade style. 

Finally, I used Lexica to create the sky background image and After Effects to render the final piece including the music.

RENDER: Mushroom Islands

Thank you for reading this article. If you have any questions, please feel free to reach out to me through any of my social media accounts. Have a great day!

About the Artist                       

Nicolas Garcia is a motion graphics artist from Bogota, Colombia, with more than 12 years of experience in the industry, currently working as a lead motion designer in a Dubai-based studio.

About the Author

Avatar image for Alina Khan
Alina Khan

A self taught 3d artist, who seeks to excel in the computer graphics field. Currently a student, freelancer and the editor for the 'Behind the Scenes' at Blender Nation.

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