7.jpgIn 3D World’s question of the month the question “How do I animate a raft adrift on the surface of the ocean?” was answered by Bassam Kurdali with a Blender tutorial. It is now free for download in .pdf form complete with sample files at different stages.

The tutorial ends up with a very nice cartoon styled result, but the method can pretty easily be tweaked to obtain more realistic ocean surfaces. However if one wants even more photo realistic ocean, some of Colin Litster’s techniques might be better.

Continue to Computer Arts Magazine to read the tutorial.



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11 Responses to “Blender Ocean Tutorial in Computer Arts Magazine”  

  1. 1 AppleGrew Edit Link

    wow the effect is very much like in AOE3

  2. 2 Chris Smith Edit Link

    I just downloaded the pdf…..another awesome job from the Blender guys! (I'll have to try it out soon….)

  3. 3 Kram1032 Edit Link

    Great :D

  4. 4 Studio Stockwell Edit Link

    First the walk cycle. Then UV mapping / texturing. Now water. Whatever next? Blender getting some more exposure :)

  5. 5 TXRXFX Edit Link

    Yea, that was a cool tutorial tho it should be pointed out that the regular 'top-tip' tutorial section in 3d world (where this originated) has maya, max, xsi, cinema3d tutorials every month.

    Not as many blender tutorials as I'd like to see in 3dWorld. Specially when they just regurgatate the same tuts with different meshes every 4 months ;)

  6. 6 Xtra Edit Link

    Hm, nice, but not really realistic. Maybe realism was not the intention here.

  7. 7 Carter Edit Link

    Yeah this one is pretty old, around christmas I think. I would have said something, but I thought it was already covered.

  8. 8 balista Edit Link

    Wow! This is very nice tutorial! I liked it.

  9. 9 RealFlow Tutorials Edit Link

    I agree with Xtra. The tutorial is nice but not really realistic.

  10. 10 ibnyassen Edit Link

    thank you very much bassam ^_^

  11. 11 Cubedude04 Edit Link

    http://youtube.com/watch?v=7t7fy21WzoE

    My attempt at it

    Also the duck's movement is really screwed up i know so try to ignore it.

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