In 3D World's question of the month the question “How do I animate a raft adrift on the surface of the ocean?†was answered by Bassam Kurdali with a Blender tutorial. It is now free for download in .pdf form complete with sample files at different stages.
The tutorial ends up with a very nice cartoon styled result, but the method can pretty easily be tweaked to obtain more realistic ocean surfaces. However if one wants even more photo realistic ocean, some of Colin Litster's techniques might be better.
11 Comments
wow the effect is very much like in AOE3
I just downloaded the pdf.....another awesome job from the Blender guys! (I'll have to try it out soon....)
Great :D
First the walk cycle. Then UV mapping / texturing. Now water. Whatever next? Blender getting some more exposure :)
Yea, that was a cool tutorial tho it should be pointed out that the regular 'top-tip' tutorial section in 3d world (where this originated) has maya, max, xsi, cinema3d tutorials every month.
Not as many blender tutorials as I'd like to see in 3dWorld. Specially when they just regurgatate the same tuts with different meshes every 4 months ;)
Hm, nice, but not really realistic. Maybe realism was not the intention here.
Yeah this one is pretty old, around christmas I think. I would have said something, but I thought it was already covered.
Wow! This is very nice tutorial! I liked it.
I agree with Xtra. The tutorial is nice but not really realistic.
thank you very much bassam ^_^
http://youtube.com/watch?v=7t7fy21WzoE
My attempt at it
Also the duck's movement is really screwed up i know so try to ignore it.