Pablo over at Max Underground (the Max version of BlenderNation) posted about some updated fluid simulations on Ron Fedkiw’s Stanford site.
The most interesting are probably the Multiple Interacting Liquid videos that are definitely a must see. Though we don’t have the ability to siumulate multiple viscosities like this in Blender (does any commercial application though?), it’s still worth sharing with everyone simply because fluid simulation in Blender is a big “selling point” and we can only hope research like this gets incorporated into Blender one day.
