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Suzanne Awards and Blender Conference animation festival for 2010 were annouced. They are inviting film makers, artists, animators, designers or scientists to submit their works to be awarded in 3 categories,
Continue reading ‘Conference & Animation Festival Announced, Open for Submission’ »
nawabz wrote us about a nice video tutorial by David Ward from BlenderCookie.com. The video started by adding the default human meta-rig template then adding basic IKs for the arm and leg and a fews constraints to the palm and fingers to make them form a perfect fist. The tutorial uses b-bone for nicely twisting forearms, spine and neck. Check out the video from his site.
Continue reading ‘Human Rigging Tutorial with Blender 2.5′ »
Doug Hammond, the author of LuxBlend25 has compiled a screencast showing some of its core features and how well it integrates LuxRender into Blender 2.5.
Thanks Doug!
Continue reading ‘LuxBlend25, LuxRender Blender 2.5 Exporter’ »
Here are 2 games with different styles, Monster Truck Hero (PC/Mac) and No, Human (iPhone). Both games are Unity based.
Continue reading ’2 Unity Games, Monster Truck Hero and No, Human’ »
Reynante Martinez has published 4 very impressive detailed particle tutorials that cover if not everything you need to know about particle system. From getting start with basic parameters for both hair and emitter, into creating advance effect like fire and disintegration of mesh object. He also gave the blend files!
Many readers sent leading stories of this use of Sintel trailer in a demonstration of a mind reading hardware.
Continue reading ‘EEG mind reading audience watching Sintel trailer’ »
Blendm3 is a Blender plugin to work with StarCraft 2′s m3 files being developed by Alexander Stante. While animation and exporting aren’t yet supported, they are already in their development goals.
The developers’ meeting notes this week, only one main topic was discussed, “Blender 2.5x todos and beta release”
Continue reading ‘Meeting minutes, 29 August 2010′ »
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