Use Toon Eye Prep to rapidly rig procedural eyes in Auto-Rig Pro (ARP).
Most rigs assume the eye is rotated by rotating the mesh. However, with stylized toon procedural eyes we are changing the material coordinates, so we need to make some tweaks to create proper drivers when using a normal rig.
This addon positions a toon eye onto a character that has temporary eyes in place and creates all the needed drivers and parenting. If using geometry node eyelids, it configures the rig bone selections to exclude the existing eyelid bones. It essentially automates the process covered in my 4-part YouTube tutorials. It is designed to work with toon eyes version 1 from my DadsCastle Toon Eye collection, both with geometry node and procedural eyelids.
Demo Video
Detailed step by step tutorial
The add-on is included free with my Toon Eyes Collection on Blender Market and Gumroad or you can purchase separately.
Purchase Toon Eyes Prep add-on:
Toon Eyes Collection (add-on included):