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How to Render in Blender: Optimising Light Bounces for rendering


You can save significant render time if you understand how rendering works. In this 10 minute video, James Crowther explain how to optimise rendering through detailed knowledge of the cycles render engine's light paths settings.

You'll learn how to set the right number of bounces for your scene to balance how the scene looks and how fast it renders.

In the demo scene I saved 20 seconds of render time, a saving of 27%, the original scene taking 1 minute 50 seconds before optimising, and one minute 30 seconds afterwards.

About the Author

Avatar image for James

I'm a software engineer, I've worked on numerous technologies over the past 10 years. I started out working on full motion flight simulators and then worked with embedded systems. I now work on building an add-on to support rendering using multiple computers over internet/local networks. I started using blender in 2009 and have done small projects with it since then, however, crowd render, our network rendering add-on is by far the biggest adventure with Blender to date.

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