Procedural scenes in Blender – the “View-Painters” example

Inspired by the work of the so-called “view painters”, I’ll show you how to re-create some of their most iconic elements, such as columns and vaults , in a flexible and re-usable way. Additionally, I’ll show you how to build a procedural damage system without using any external add-on.

In all of my videos I use some assets specifically crafted to create these kind of scenes.

Advertisement