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Procedural scenes in Blender - the "View-Painters" example

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Classical painting, modular modelling techniques meets procedural non-destructive workflows in this follow-along video by bitproject.

Inspired by the work of the so-called "view painters", I'll show you how to re-create some of their most iconic elements, such as columns and vaults , in a flexible and re-usable way. Additionally, I'll show you how to build a procedural damage system without using any external add-on.

In all of my videos I use some assets specifically crafted to create these kind of scenes.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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