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“Trenches” Animated Scene + Behind the Scenes


Two soldiers in the trenches facing the horrors of ware. Misho shares this project that used Maya, Blender and Substance Painter.

Hello Blender Community! want to share my latest animated shot.

Animation was done during my class at Animschool and Maya was used for all the character animation you see in the shot. After that, most of the LookDev and rendering was done in Blender, excluding hand-painted textures which I did in Substance Painter.

Some of the interesting tricks and workflows used in this shot were painterly normals and physical brush strokes in the background powered by geonodes. Both of these techniques were popularised recently by Blender Studio and Blender YouTube community. I wanted to try it out and see where I could go with those techniques.

Some minor rigging like horse mane and extra controllers for the uniform was done and animated in blender for extra detail and polish. Plus Extra blend shape work on the uniform to sell the contact and interaction of the 2 characters.

Explosion FX was done in Embergen and exported as VDB.

Breakdown & Behind the Scenes

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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