INTRODUCTION
Hello! I'm Kerem Eren, a self-taught Architectural Visualization artist from Turkey. My journey into 3D art began unexpectedly when a Blender tutorial video appeared on my YouTube feed. Initially, I thought it was about game creation but it turned out to be a whole new world.
I was fascinated by the intricacies of 3D modeling, texturing, and asset creation. Although it was challenging at first, I was determined to learn and improve. I started by creating small game scenes and assets and over time, I developed my skills.
The journey hasn't been easy. I've struggled with anxiety and sought help through therapy and medication. During those tough times, art became my sanctuary. It brought me joy and solace and as I continued to create, I began to feel better.
After a year of exploration, I discovered my true passion for creating interior visualizations. It was more than just a hobby; it became a career path. I dedicated myself to learning and improving and now, I create immersive interior spaces that evoke emotion and tell stories.
As I continue on this journey, I'm excited to see where my creativity will take me and how my art will evolve.
INSPIRATION
I drew inspiration from Colin King's Brooklyn Heights Apartments and when I saw that interior, I couldn't believe how beautiful it was, so I decided to create it by myself in Blender to improve my skills.
PROCESS
In the process, I created a beautiful scene like that by using Blender and Cycles render.
References
For the first step, I found my references from the internet and then put them together with Pure-Ref.
Modeling
In the second step, I created the basis of the room from scratch.
Lighting
Third step, I created the lighting which was the hardest point for me in this project.
I started with HDRI lighting as a first step. I created 2 different strengths in my node to my HDRI—one for the HDRI strength that didn't affect the inside of the room just to fix the exterior exposure issue, and second for giving sun and light inside the scene.
Then I added 2 portal lights to mimic real life lighting and fill the area with light.
In this step, I also decided my exposure level and light settings.
Assets
As a fourth step, I added some assets that I created, and then I found the rest of the models online.
Also, I wanted to test beautiful scans from poly.pasta and decided to collaborate with them on the project.
I didn't do anything special in texturing but to catch the realism that I wanted, I added some imperfections.
Rendering & Post-processing
After playing with the lights and decorations, I got my first test render.
I was quite happy with the result after a couple of test renderings and then I hopped into post-processing.
And that was all! Below are the final renders, I hope you like them!
RENDER : Colin King's Brooklyn Heights Apartment
More renders:
If you want to experiment the lighting by yourself and see more details about it, here is a purchase link.
Thank you for reading my article, and I hope you enjoyed it! Feel free to ask questions on my social media. Have a wonderful day!
About the Artist
Kerem Eren is a self-taught arch-viz artist from Turkey with a passion for beautiful interior scene visualizations and lighting techniques.