The Procedural Crowd is a highly flexible crowd simulator for Blender. It comes with 20 asssets and offers various scattering and path following tools. Martin Klekner shows us how to use it.
Timestamps:
00:00 - Intro
00:13 - Spring Sale
00:33 - Procedural Crowds
01:36 - Circle scattering
02:02 - Follow curve scattering
03:04 - March scattering
03:21 - On Vertices & Random scattering
03:59 - Stadium scattering
04:45 - Weight based scattering
05:33 - Custom models
06:07 - Outro