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Martin Klekner: 'I tried Eevee Next... Here's What I Learned'
As you probably know, a major overhaul of Eevee render engine is coming in Blender…
My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance, now making my personal shortfilm project Heroes of Bronze.
As you probably know, a major overhaul of Eevee render engine is coming in Blender…
The Procedural Crowd is a highly flexible crowd simulator for Blender. It comes with 20…
MartinKlekner writes: In the second part of my Geo-Scatter fundamentals series I show some of…
MartinKlekner writes: My most used environment addon Geo-Scatter definitely needs a more comprehensive introduction than…
MartinKlekner writes: Lately, I got very excited about the Geometry Node Hair systems in Blender…
Martin Klekner shows how to use the Scatter add-on, which comes bundled with Blender. While…
Martin Klekner is the hero of historical animation projects in Blender. Today he presents his…
MartinKlekner writes: In this breakdown video, I go over the techniques and workflows of building…
MartinKlekner writes: In this breakdown video, I go over the techniques and workflows of building…
MartinKlekner writes: After the release of Heroes of Bronze shortfilm, I wanted to once again…