"Geo-Scatter Features that I Love"
MartinKlekner writes: In the second part of my Geo-Scatter fundamentals series I show some of…
My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance, now making my personal shortfilm project Heroes of Bronze.
MartinKlekner writes: In the second part of my Geo-Scatter fundamentals series I show some of…
MartinKlekner writes: My most used environment addon Geo-Scatter definitely needs a more comprehensive introduction than…
MartinKlekner writes: Lately, I got very excited about the Geometry Node Hair systems in Blender…
Martin Klekner shows how to use the Scatter add-on, which comes bundled with Blender. While…
Martin Klekner is the hero of historical animation projects in Blender. Today he presents his…
MartinKlekner writes: In this breakdown video, I go over the techniques and workflows of building…
MartinKlekner writes: In this breakdown video, I go over the techniques and workflows of building…
MartinKlekner writes: After the release of Heroes of Bronze shortfilm, I wanted to once again…
Martin Klekner writes: After a 4 year production I am finally excited to unveil a…
MartinKlekner writes: In this video I'll show you a quick way how to create an…