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Behind the Scenes of David Fincher's "The Killer": A VFX Breakdown


Mexican VFX studio OllinVFX used Blender used for several VFX shots in the Netflix show 'The Killer'!

Oscar Paz writes:

Excited to share some insights from our recent work on David Fincher's "The Killer"! Here’s a glimpse into the creativity behind the scenes we did in OllinVFX.

All car scenes were crafted using Blender. This involved not just the digital creation of the cars themselves, but also animating people in the streets for some shots.

For the Plant Shots we turned to Isotropix Clarisse. This allowed us to achieve a high level of detail due to the Amount of Geometry Clarisse can handle.

T-shirt Shots: The real challenge! We began with rigging and animation in Blender trying to match as close as possible the movement of the actor, a real problem because we didnt have the actor's scan or any tracking marks, From there, we moved to Marvelous Designer for detailed cloth simulation. The final step brought us back to Blender for shading, lighting and rendering.

I hope you like it.

About the Author

Oscar Paz

Always interested in 3D and virtual worlds i started working as an assitant in a production company in the 3D area using 3Dmax. Later i decided to study filmaking, after school i started to work as a freelance, doing logos for companies, then i worked as a 3D generalist in a prduction company making mappings for shows, and the for some movie projects animating credits or some vfx with more than 10 years of experience , i've worked in different areas of 3D in México. i've have Worked in several Mapping Projects for Brands like Honda or International trucks as well as Cumbre Tajin mapping a Pyramid, the last 3 years i've being working for CONABIO a goberment institution dedicated to gather all the information of the biodiversity in Mexico as a 3D generalist, Modeling, Texturing, and animating species to create an open world like VR environment for Scientific dissemination.


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