Blue Inversion writes:
In this video, I go through the full workflow for creating a real-time character in Blender with a slight stylized look. This is a fast paced overview of every little step needed to go from a sphere to the final render.
The video covers the entire process end-to-end in under 10 mins. We will briefly use Substance Painter for the texturing and finish the project in Blender's Eevee render engine with viewport compositing effects.
This is aimed at the beginner to intermediate artist to give them an idea of what it takes to make your own 3d character from scratch.
Regards,
Blue Inversion