Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Cloth Simulation: Creating Pants in Blender

1

Max Puliero shows how to make realistic pants in Blender by using the cloth simulation - no add-ons required.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

1 Comment

  1. that is brilliant. You were able to transfer almost the same workflow from MD into Blender... without any plugins, pure quad base mesh for sculpting. This is a perfect solution, and the clothing looks amazing, so real...
    Thank You!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×