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Discover Blender 4.0's New 'Base Point' Feature


Try out this new, super easy to use tool and see how it affects the way you work in Blender.

The new Base Point feature lets you pick a specific snapping point on your model with just 1 keypress and a mouseclick - you can pick a vertex, or any place along an edge. Moving your object around your scene and snapping it to another object just the way you want it is going to be SO much easier now.

To use enter grab mode with G, then hit B to select a basepoint on your model. Regular snapping will then apply to this point, and you can select different modes as you see fit.

Remember, Blender 4.0 hasn't been officially released yet, so grab the 'experimental' build from the download page (scroll down to the red section). In addition, you can find the Blender 4.0 manual (still work in progress) here.

Take a look at this feature in this video by CG Essentials:

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


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