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Introduction to Simulation Nodes - Create your own Particle System Part 3


Gottfried Hofmann writes:

In this third and final installment of our introduction to simulation nodes tutorial series we add a shader and finalize the self-made particle system as an asset for reusability:

About the Author

Gottfried Hofmann

Founder of, co-author of the Cycles Encyclopedia. Blender enthusiast since 2.50 alpha 0. Got a knack for simulations and teaching.

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