Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Creating a Soft Fog For Your Scene

3

Samuel Sullins continues his work on his low poly island series by adding a nice 'ground hugging' fog.

This is a cool way to soften up the ordinary "cube of fog."

And it's super easy, too. Will take you less than 1 minute to read.

About the Author

Samuel Sullins

Get a free weekly Blender tip -> https://blend.beehiiv.com

3 Comments

  1. That's a really nice way to do it. I just tried it in a sc-fi corridor scene of mine and it looks like someone set off a flare or a smoke grenade. I'll be using this one a lot.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×