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TUTORIAL: How to make an animating background with Geometry Nodes

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Genode writes:

I love Blender...

Ya think?! Well, I go on about it enough.

And with every new day of using Geometry Nodes, I am loving it more and more. I'm learning so much, and I am finally finding ways to do the things I take for granted in Maya that have previously been a bit difficult.

Like rotating a profile curve and have the shape that has lofted along the path rotate with it. I tried animating the shape of the profile curve with a lattice, thinking it might override the main transform, I tried deforming all the points with a bone, but still it didn't spin the shape's profile on the path.

but with Geometry Nodes...ahh, easy peasy!

Take a look here.

I'll speak to you soon

Bye!

About the Author

Gary Noden

I am a Senior Creative over at Space Digital in the North West of England. I've been creating CG stuff for the TV and Corporate World for (mumble-mumble) years now and have been lucky to work on some amazing projects. I discovered Blender about 9 years ago, opened it and, like so many other, immediately shut it down, but several years ago I needed to so something simple and cost effective (ie. free) and Blender was the only way. I have never looked back and use it now all the time alongside Maya every working day. I also have a YouTube channel called GENVFX where I teach people how to use every modifier one by one and as deeply as I can as well as the occasional tutorial.

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