ruiwang writes:
In this tutorial, we will use Daz Studio to create and rig a character, then import the model we made to Blender for posturing, so that we can save time from doing modeling, rigging and painting weight, and spend more time on character design.
The focus of this tutorial is on creating hair style in Blender, putting makeup on the character in Substance Painter, and creating costume in Marvelous Designer. This tutorial also talks about how to create a distinctive character efficiently, create its animation, and calculate the physical effects such as hair and costume within the animation.