Pierre Schiller created this amazing Manga scene and talks about its creation process on Blender Artists.
Hi. I wanted to create a retro manga shader following all the things I've learned over the years, including splitting materials and realtime compositing. I must say I didn't think it was going to work. Nevertheless, not only the shader reacts to light, but it also can combine seamlessly with the rest of the style.
Here's a closeup. It is always important to "break the edges". I cannot stress this enough. If you want to stylize stuff, BREAK or BLUR the edges of EVERYTHING.
Here's a quick video.
2 weeks of work in 2 minutes:
Let me know what you think!
-Pierre.