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Shader Magic in Blender (Ver 3.41 and above)

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ruiwang writes:

Shader Magic in Blender (Ver 3.41 and above)

This course will give you a solid understanding of the shader nodes in Blender and how to combine them with math to create patterns.

It will also present the common solutions to problems that every Technical Artist faces sooner and later, such as blending materials together,creating parallax effects, creating and using an atlas (many small images combined into one big image), finding edges on a 2D image,VFX with UV manipulation and much much more.
Most of the logic behind can then be applied both in Blender as well as more common game-related tools like Unreal Engine or Unity.

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