Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Creating an Epic 3D Environment From The Last of Us in Blender 3.4

1

Skyler Studios writes:

In this video, we'll be taking a look at the process of creating a 3D environment from The Last of Us in Blender 3.4. I'll take a look at the various tools and techniques that are available in the program, as well as how to setup the scene and create stunning visuals. Finally, we'll look at the rendered output.

About the Author

shehan bope

Hey I Specialize in Character design and animation but i have an interest in Abstract art and animation loops as well i love blender and i have an interest in using for my film making projects...

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×