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Create Amazing Abstract Art Using the New Image Nodes in Blender 3.5

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Robert Shane writes:

This video is jam-packed with tips. We'll use the new image nodes coming to Blender 3.5 to create some abstract art. Along the way, you’ll learn how to generate a rhombille tiling which can be used to generate an equilateral triangle and a honeycomb pattern, separate the instances based on their index, delete faces based on position, move vertices based on position, use an image to color geometry nodes, offset an image texture in geometry nodes, use the image info node to automatically offset an image, and delete faces based on an image texture.

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