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Behind the Scenes: Sandstorm



Hello, my name is Said TEBBAL from Algeria. Although I am an Electrical Engineering graduate, I started doing 3D four years ago. I began, like everyone else, with Blender Guru's donut.

Afterwards, I started expanding my knowledge in the field of 3D. I love creating different kinds of 3D renders. I love doing abstract/surreal artworks and product visualizations, as well as satisfying animation loops.


The inspiration for this artwork came from the "Make a Splash in Amsterdam" contest that was held on the Blender Artists website. My entry was an abstract scene in the desert. The whole process is here.

The idea came from my entry in that contest and started building up from there.


I used Blender 3.2 for this artwork, with the Cycles render RTX 3050.


I started by setting the ground using a big subdivided plane and used the proportional editing to make the dunes. I used a sand texture from the Quixel Megascans library.

Then I used a particle system on the plane with some shrubs from Megascans.


I got the palm trees from Turbo Squid. I placed them on the sides to create some kind of balance in the overall scene.


The oasis consists of one big lake, which was created using a plane with a transmissible Principled BSDF shader. For the shrubs, they are from Megascans as before.

The boat model was downloaded from Sketchfab:

I placed it on the lower right side to create some kind of balance with the lake on the left.


The background sky was just a big image plane from the Unsplash website.

Max Hay's tutorial breaks down this technique:


The tornado was the eye-catching element in the artwork.

I made it by watcing from Bad Normals tutorial "EASY Way to Make a Tornado in Blender 3.0" :


I used Blender's built-in simple sky texture (Nishita) for lighting.


I used a panoramic camera setting for this scene, as I found it the most suitable one for this artwork.


I have already made a breakdown for this artwork on my channel.

Thank you for reading this article and I hope that you've learned something new.

Have a nice day!

About the Artist

Said Tebbal, a 3D artist and freelancer from Algeria.



About the Author

Avatar image for Alina Khan
Alina Khan

A self taught 3d artist, who seeks to excel in the computer graphics field. Currently a student, freelancer and the editor for the 'Behind the Scenes' at Blender Nation.

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