Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender Developers Meeting Notes: 16 January 2023

0

Announcements

Modules & Projects

New Features and Changes

Sculpt

  • Add support for pivot points to curves sculpt (commit) (Joseph Eagar)

Geometry Nodes

  • Reorganize geometry nodes add node menu (commit, commit) (Dalai Felinto)
  • Add a selection input to the store named attribute node (commit) (Charlie Jolly)
  • Only allow geometry nodes modifier for curves and point cloud (commit) (Hans Goudey)
  • User interface
    • Rename Interpolate Domain and Field at Index nodes (commit) (Hans Goudey)
    • Only set soft range for modifier properties (commit) (Hans Goudey)
  • Performance
    • Slightly decrease field evaluation overhead (commit) (Jacques Lucke)

Core

  • Mesh
    • Move UV layers to generic attributes (commit) (Martijn Versteegh)
    • Move positions to a generic attribute (commit) (Hans Goudey)
    • Move sharp edge flag to generic attribute (commit) (Hans Goudey)
  • Add boolean custom property type (commit) (Hans Goudey)
  • Reduce CPU use while idle (commit) (Campbell Barton)

Import/Export

OBJ: add split by objects/groups import options (T103839) (commit) (Aras Pranckevicius)

User Interface

  • Include ‘drag-’ prefix in the short-cut text for menu items (commit) (Campbell Barton)
  • Improve wording of node operator descriptions (commit) (Hans Goudey)
  • Improve CJK Font Preview Differentiation (commit) (Harley Acheson)

Assets

  • Add “All” asset library (commit, commit) (Julian Eisel)

Grease Pencil

  • Add “natural drawing” time feature to Build modifier (commit) (Marc Chehab)

Weekly Reports

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×